Post-VR perceptual distortions and insight - Discussion
Post-VR perceptual distortions and insight
Lewis James, modified 8 Years ago at 12/14/16 6:31 PM
Created 8 Years ago at 12/14/16 6:03 PM
Post-VR perceptual distortions and insight
Posts: 155 Join Date: 5/13/15 Recent Posts
As VR headsets have started becoming more available, I've noticed reports coming in on regular users that their every day perception is being distorted as a result:
https://www.reddit.com/r/oculus/comments/5ic88l/didnt_think_this_would_happen_as_a_long_time_vr/
https://www.reddit.com/r/oculus/comments/5icqhn/guys_this_might_sound_weird_but_i_was_looking_at/
Common disturbances seem to include:
Here's a video explaining the 'virtual body ownership illusion' and how to induce it:
https://www.youtube.com/watch?v=9eDBZcpLwfo
This illusion essentially is creating a convincing enough representation of a body in the VR experience that for a while, in the right circumstances, your mind forgets about your 'real life' body and identifies with the VR body - could this illusion be used to show that the sense of self is made up of whatever prominent sensations are nearby and have attention and is not a fixed, single thing? I feel like VR is an interesting metaphor for samsara, and perhaps done in the right way could lead someone to direct insight.
https://www.reddit.com/r/oculus/comments/5ic88l/didnt_think_this_would_happen_as_a_long_time_vr/
https://www.reddit.com/r/oculus/comments/5icqhn/guys_this_might_sound_weird_but_i_was_looking_at/
Common disturbances seem to include:
- Sudden feeling that your hands are not yours, or are not real in some way after using the motion controllers with gesture recognition
- Feeling like time is only moving when you are moving, and time slows down when you are still (after playing a game that uses this mechanic extensively in VR)
- Feeling that you are moving at 2-3m intervals in a jerky motion rather than moving continuously (as many VR games use a 'teleport' mechanic to resolve motion sickness problems)
Here's a video explaining the 'virtual body ownership illusion' and how to induce it:
https://www.youtube.com/watch?v=9eDBZcpLwfo
This illusion essentially is creating a convincing enough representation of a body in the VR experience that for a while, in the right circumstances, your mind forgets about your 'real life' body and identifies with the VR body - could this illusion be used to show that the sense of self is made up of whatever prominent sensations are nearby and have attention and is not a fixed, single thing? I feel like VR is an interesting metaphor for samsara, and perhaps done in the right way could lead someone to direct insight.
Edward Prunesquallor, modified 8 Years ago at 12/16/16 11:36 AM
Created 8 Years ago at 12/15/16 2:24 PM
RE: Post-VR perceptual distortions and insight
Posts: 55 Join Date: 10/11/14 Recent Posts
I had a similar epiphany about beings born into a realm and mistakenly identifying body and thoughts as self, when I first tried VR.
Stirling Campbell, modified 8 Years ago at 12/15/16 2:41 PM
Created 8 Years ago at 12/15/16 2:41 PM
RE: Post-VR perceptual distortions and insight
Posts: 636 Join Date: 3/13/16 Recent Posts
Some of those are real experiences I have had as parts of insight. Hands not yours, for example, maps nicely onto experiencing "non-doership", for example. Conceptually similar, but I don't have enough experience with today's VR to say if, when those experience occur, they are analogous to what I have seen.
If you could use VR to create the insight of non-doership I'd say that *might* be useful. Maybe. Problem is, I'm not sure insight caused by fundamental perspective shift that allows looking from OUTSIDE this perspective is in any way the same as a perspective change that is caused by conditions that exist INSIDE this perspective.
If you could use VR to create the insight of non-doership I'd say that *might* be useful. Maybe. Problem is, I'm not sure insight caused by fundamental perspective shift that allows looking from OUTSIDE this perspective is in any way the same as a perspective change that is caused by conditions that exist INSIDE this perspective.
Stirling Campbell, modified 8 Years ago at 12/17/16 1:27 PM
Created 8 Years ago at 12/17/16 1:27 PM
RE: Post-VR perceptual distortions and insight
Posts: 636 Join Date: 3/13/16 Recent PostsLewis James, modified 8 Years ago at 12/17/16 4:43 PM
Created 8 Years ago at 12/17/16 4:43 PM
RE: Post-VR perceptual distortions and insight
Posts: 155 Join Date: 5/13/15 Recent PostsEdward Prunesquallor:
I had a similar epiphany about beings born into a realm and mistakenly identifying body and thoughts as self, when I first tried VR.
Stirling Campbell:
Some of those are real experiences I have had as parts of insight. Hands not yours, for example, maps nicely onto experiencing "non-doership", for example. Conceptually similar, but I don't have enough experience with today's VR to say if, when those experience occur, they are analogous to what I have seen.
If you could use VR to create the insight of non-doership I'd say that *might* be useful. Maybe. Problem is, I'm not sure insight caused by fundamental perspective shift that allows looking from OUTSIDE this perspective is in any way the same as a perspective change that is caused by conditions that exist INSIDE this perspective.
If you could use VR to create the insight of non-doership I'd say that *might* be useful. Maybe. Problem is, I'm not sure insight caused by fundamental perspective shift that allows looking from OUTSIDE this perspective is in any way the same as a perspective change that is caused by conditions that exist INSIDE this perspective.
Rist Ei:
Going to buy a VR and use it is already a sin most likely, Why you buy it? Does normal computer games and effects not enough anymore?
Rist Ei:
The insights you get there really don't cause you to become more sensitive to the former things like plane old wooden boardgames or playin in a sand building castles with real sand.
Im not against VR, but is it to kill boredom then those guys are far from cultivating positive traits.
Aren't rollercoasters try to do same thing to induce you some feelings or disorient you someway or another?
Or when you drive with a car with high speed longer time then slowing down to lower speed it feels like so slow that i could step out of the car but in truth it is still fast.
Im not against VR, but is it to kill boredom then those guys are far from cultivating positive traits.
Aren't rollercoasters try to do same thing to induce you some feelings or disorient you someway or another?
Or when you drive with a car with high speed longer time then slowing down to lower speed it feels like so slow that i could step out of the car but in truth it is still fast.
Rist Ei:
Just you get thsose same stuff with VR more faster and effective? to me it is a failure from a beginning if you think the insights are tehre somehow relevant if you don't change your thinking to the base truth of dharma and what enlightenment is, fetters model etc.
Banned For waht?, modified 8 Years ago at 12/17/16 5:07 PM
Created 8 Years ago at 12/17/16 5:07 PM
RE: Post-VR perceptual distortions and insight
Posts: 500 Join Date: 7/14/13 Recent PostsStirling Campbell:
A sin? Who is judging this sin?
so sinning less you will reach that state sooner, but for that to happen you actually need to see urge as it requiers definite sequence to go through, so there is.
i have read here some others see urges too. So they can tell you how real unsatisfactory is, you don't have to go search for it and it is not the ordinary teenage suffering or the anxiety before a job interview. Because urges aren't yours, so why you would want to follow them, are you a slave?
Stirling Campbell, modified 8 Years ago at 12/19/16 1:25 PM
Created 8 Years ago at 12/19/16 1:25 PM
RE: Post-VR perceptual distortions and insight
Posts: 636 Join Date: 3/13/16 Recent PostsRist Ei:
Stirling Campbell:
A sin? Who is judging this sin?
so sinning less you will reach that state sooner, but for that to happen you actually need to see urge as it requiers definite sequence to go through, so there is.
i have read here some others see urges too. So they can tell you how real unsatisfactory is, you don't have to go search for it and it is not the ordinary teenage suffering or the anxiety before a job interview. Because urges aren't yours, so why you would want to follow them, are you a slave?
I don't think anyone was discussing anything like that were they? In any case, couldn't someone buy something without attachment to that act?
Lewis James, modified 8 Years ago at 12/20/16 6:24 AM
Created 8 Years ago at 12/20/16 6:24 AM
RE: Post-VR perceptual distortions and insight
Posts: 155 Join Date: 5/13/15 Recent Posts
I got some emails that some posts of random gibberish typing were made here, and your name has also been changed to a similar string of characters. I hope I haven't frustrated you with my hedonistic ways!
Banned For waht?, modified 8 Years ago at 12/20/16 7:13 AM
Created 8 Years ago at 12/20/16 7:13 AM
RE: Post-VR perceptual distortions and insight
Posts: 500 Join Date: 7/14/13 Recent Posts
I wanted to hide what i wrote, and didn't see initially that there is delete button so started filling them with random stuff and some with offencive language.
Total noob mistake. Didn't realized that everyone got mailnotifications.
So well anyway the point what i tried to made is in the philosophy range and in a language what is aquired. Sometime i have heard someone go philosphical in reallife and how the mesage feel is goodtasting, you can feel its juice.
Also to protect myself there is a jhana where you see a smile it can satisfy all you lower needs.
Total noob mistake. Didn't realized that everyone got mailnotifications.
So well anyway the point what i tried to made is in the philosophy range and in a language what is aquired. Sometime i have heard someone go philosphical in reallife and how the mesage feel is goodtasting, you can feel its juice.
Also to protect myself there is a jhana where you see a smile it can satisfy all you lower needs.